What hooked me in the most with Layers of Fear: Legacy is I was constantly intrigued and fascinated by learning more and more about the certain elements within the game, such as the history of the characters, or the house that used to encompass them. This is where you will find the bulk of your story, so if you’re interested in getting the most out of the game in terms of its narrative element (which if you weren’t, then you shouldn’t really be playing this to begin with), then finding these hidden elements around the game world is imperative, you don’t want to just be avoiding everything you see in order to finish it quicker. On your journey, you will find letters and newspaper snippets, along with items that when picked up, trigger a memory and gives you a bit of narration to go along with said item. When you get right down to it, Layers of Fear: Legacy is all about the story and you will find that the gameplay takes a backseat in order for it to flourish. But if you don’t particularly like those types of games, don’t let that put you off because there is much more to it than that. You will be spending the majority of the game walking around, looking through drawers and shelves, much like what you tend to do in a walking simulator. The game is intentionally slow, your movements are sluggish and it might feel like you’re in a 9-tonne lorry when turning. Walking simulators have become quite popular over recent years and you could easily categorise Layers of Fear: Legacy under that moniker. He starts hallucinating about past actions that made him who he is now and it is up to you to discover, piece by piece, by searching through his Victorian mansion, the very gloomy and awful history that he hides. You play as an unnamed painter who is trying to complete his masterpiece. What this means for the player is that second and third playthroughs won’t be anywhere close to being as enthralling or engaging to you as your first playthrough was, but I guess that could be the case for the majority of games of this ilk, so it’s hardly a big criticism by any means. So, as always is the case, I’m not going to spoil anything in this review in terms of story or major elements that occur during the game. The less you know going into the game the better. Now the game comes to the Nintendo Switch with its downloadable content in hand, so with me being a bit of Switch fan and horror game junky, I wasn’t going to pass up this chance. It was welcomed with plenty of favourable reviews and it seemed a very intriguing game, and while I wanted to experience the game one way or another, I held off watching any considerable amount of gameplay footage. Layers of Fear is a game that I have wanted to play for a couple of years now since it released on the PlayStation 4 and Xbox One, but I never got round to it.
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